Felipe Viana Sousa

Software Engineer / Game Developer

About Me

A self of myself

I'm Felipe Viana Sousa, a software engineer and game developer with 6+ years of professional experience.

I'm a technology-agnostic programmer with experience in many different game engines and programming languages.

I'm looking for opportunities in Game Development, especially in Gameplay Programming.

Resume

Check out my professional resume to see my work experience

Open Resume

Skills

Featured Projects

Here are some of the amazing projects I've done:

Creepy Chocolate Maze

Creepy Chocolate Maze screenshot

Winner of Trijam #108: The 3 hour game jam.

This is a horror maze game with invisible walls, where you have to find your way in the maze to get a chocolate. After eating a chocolate, a new one is generated at another position and a new maze is generated, then you have to repeat the process and eat the next chocolate.

Game made in Love2D in only 3 hours. I've used the Aldous-Broder algorithm to generate the mazes and it worked like a charm, it was a nice programming challenge.

This is a really fun game that you can't stop playing. The atmosphere provided by the music, screen shake and game feel is very creepy and engaging.

Super Atomic Hero - Boss POV

3D Action game made in Unity.

In this game you play as the boss and have to combat the heroine until you are strong enough to win the fight. Ready for the challenge?

Game made in 48h for GMTK 2023 jam.

In this project I collaborated with an artist and a Game Designer. It was good working together with them and I think the game can be really fun with extra polishing.

Super Atomic Hero - Boss POV screenshot

DownUp

DownUp screenshot

Game made in 4h for Trijam #80.

The theme of the jam was: "What goes up (must come down)". I explored the theme by making a game where you control the gravity and has to navigate your way between the platforms to make sure your character stays on screen while the game screen scrolls up automatically. Reach the 100th floor to win the game! Inspired by VVVVVV and Icy Tower.

Game made with the Phaser game engine and written in Javascript. It was my first time using Phaser so it was quite the challenge to learn it while making a game in such little time.

Contact

You can reach out to me at: felipesousadeveloper@gmail.com